Good-Bad 2NT ============ The Good-Bad 2NT is used after competition to show both competitive and stronger hands. After 1S (2H) responder bids suits directly to show one type of hand and bids 2NT as a puppet to show the other types of hands. Below is a description of the Good-Bad 2NT convention that was posted originally on rec.games.bridge. I've taken the liberty of editing the margins, spacings, etc. ------ From: hoffman@hal.COM (John Hoffman) Subject: Good-bad 2 NT Date: 27 Jul 1993 17:28:56 GMT The Good-Bad 2NT convention is described by Marty Bergen (Better Bidding Volume 2). Mike Lawrence has a similar convention with a different name in his most recent book on Competitive Bidding. As used in my partnerships, the convention is used by either partner in competitive auctions to distinguish between 1. competitive and invitational hands (most frequent) 2. invitational and game-forcing hands (less frequent) Going directly to the 3 level instead of using Good-Bad 2N shows invitational values in case 1, and shows game-forcing values in case 2. The Good-Bad 2N bid is artificial and shows a hand with the lower of the 2 possible value ranges in each case. It is nominally forcing, and nominally relays to 3C (allowing the NT bidder to pass or select a signoff location). In some cases, partner will correctly refuse to relay to 3C. Our rules for when it applies differ somewhat from Bergen's. We play that it is on under these conditions: 1. RHO's most recent call is a suit bid at the 2 level 2. our side has made at least one bid which is not a pass 3. the bid is obviously needed to distinguish the value ranges. A few typical examples of Good-Bad 2N (opponent's bids in parentheses)... 1H - (p) - 1N - (2S) - ?? 3H = invitational values, natural 3C/3D = invitational values, natural 2N = Good-Bad 2N: competitive values, with suits unspecified (1S) - DBL - (2S) - ?? 3C/3D/3H = invitational values 2N = Good-Bad 2N (1C) - DBL - (1S) - p; (2S) - ?? 3C/3D/3H = invitational values (opposite a pass: this should be a very strong single-suited hand) 2N = good-bad 2N (strong single-suited hand willing to compete) 1H - (1S) - 2D - (2S) - ?? 3C/3D/3H = game-forcing 2N = Good-Bad 2N, only invitational opposite a minimum 2D bid --- End of Hoffman's post --- Marshall Miles suggests in "Competitive Bidding in the 21st Century" to invert the meanings of the direct bids and 2NT. Thus the direct bids are weak, and the 2NT bid shows strength. This inversion allows the "weak" hands to be shown, which may be needed as a lead director. Furthermore, after the 2NT bid by opener, responder completes the relay to 3C to show *good* hands (since opener will never pass the 3C puppet) and other bids show bad hands.